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Recker and Psyme: Time Adrift

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This is my tribute to a game I played through recently, Sigma Star Saga. Unfortunately, far too many people never gave this very brilliant game a chance. It's a hybrid RPG/Adventure-Game/Space Shooter; no, seriously. The run around and exploration parts are like an adventure game where finding new tools unlock new areas, and earlier areas that were barred off; along the way you collect experience points, watch lengthy RPG style cutscenes, and engage in randomly occuring battles; however, those randomly occuring battles - as well as some key plot points - actually take the form of space shooter levels. The story both makes sense of all this in a logical way, but also happens to be very good as well. This was supposed to be a shot of Recker and Psyme talking in the crate that Zelly put them in on their way to Starbase 3, just before Psyme kisses Recker while he's in the middle of feeling sorry for himself about the fate of Sigma Squadron, but I think I got a little carried away with adding details to the crate to the point where it really doesn't look like a crate at all anymore.

This is the most complicated picture I've ever done, and it took way too long to make, but I am definitely happy with the final results. I find it funny that in Krill society the guys are basically given walking tank suits, but the girls apparently get the 'battle bikini' (but it gets +2 communication with the fleet, it seems). Anyways, don't ever expect anything quite this complicated from me again for a good long while.
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© 2009 - 2024 Clovis15
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BuRnEr-JuIcE's avatar

i still have this game